Majority of Consumers Happy to Share Mobile Location Data with Trusted Brands

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mBlox, the leader in mobile business to person engagement, today announced new findings from a survey conducted by Millward Brown Digital in eight countries that show consumers welcome location-based engagement with companies via mobile devices. Plus, the findings reveal 59% of global respondents prefer SMS and push campaigns over other forms of mobile marketing, including video advertising, banner or standard display ads, and email.

The survey revealed 80% of respondents would share location data with brands in order to receive SMS or push messages. However, while consumers indicated they are open to receiving these messages, most prefer opportunities with known or favorite brands and want to ensure the messages contain relevant marketing opportunities, alerts and notices that they have opted-in to receive.

When asked why they would share location data with a company:

47 percent would do so in order to receive relevant offers or discount coupons

45 percent would do so in order to receive information they have requested

36 percent would do so in order to help them solve customer service issues

24 percent would do so in order to check-in or post on social networking sites

Also according to the survey, 58 percent of global respondents say they would send a text message to a company to request more information, and 54 percent of global respondents say they would send a text message to a company to enter a competition. Given that only 1 in 5 marketers sent an SMS message last year according to Chief Marketer, the survey results indicate that SMS messages are an effective mobile engagement tactic preferred by people but underutilized by marketers.

“These findings show that mobile marketers have a tremendous opportunity to utilize mobile messaging as a preferred channel for highly personalized, micro-targeted marketing campaigns,” said Michael Becker, mobile evangelist and Marketing Development for North America, Somo, a full-service mobile solutions company. “They also show that marketers should use the channel with care, that trust and message value are critical to consumers, and that marketers must strategically utilize consumer preference, behavior and location data in their design to ensure effectiveness.”

The findings have important implications for marketers. According to The Guardian, over four billion people send text messages, which means SMS has more users than Facebook, Twitter, and LinkedIn combined. Additionally, recent data from the IDG Global Solutions 2013 Mobile Survey reveals that 83 percent of global survey respondents own or use a mobile device, and 56 percent of smartphone and 73 percent of tablet owners or users have made a purchase using their mobile device. Mobile gives marketers access a large global reach and has a high-propensity to encourage purchases, and SMS and push marketing better engages people in a way that is consistent with their preferences.

“As the Millward Brown Digital survey shows, the majority of people today find value in targeted, relevant SMS and push messages sent by a company,” said mBlox CEO Tom Cotney. “When consumers are telling you they want to, if not expect to, be contacted just by downloading an app, it would be foolish not to take advantage of that. If you’re a marketer, why wouldn’t you engage people via the channel and methods they prefer?”

Additional findings from the survey include:

68 percent of global respondents and 66 percent of U.S. respondents find SMS or push messages sent to them from a company to be valuable

57 percent of global respondents and 60 percent of U.S. respondents find SMS and push messages more likely to persuade them to make a purchase than other forms of marketing on a mobile device, including advertising commercials or video advertising, banner or standard display advertising, and email marketing messages

75 percent of global respondents and 75 percent of U.S. respondents are likely to read or engage with SMS and push marketing messages, such as location-triggered coupons, updates or deals relevant to the mobile apps downloaded

Methodology:

Millward Brown Digital surveyed a collective 1,572 mobile users over the age of 18 who had downloaded an app in the past 12 months in the following countries: the United States, the United Kingdom, Australia, New Zealand, France, Germany, Spain, and Italy. The research was fielded between July 16, 2013 and July 24, 2013.

[Source: mBlox]

The iPhone 5s is outselling the 5c by a Factor of 3.4x

So much for demand for a “cheap” iPhone. In the first weekend it was available, the iPhone 5s outsold the 5c by a factor of 3.7 worldwide, says mobile and app analytics company Localytics. Apple hasn’t released the breakdown of sales for the iPhone 5s and 5c, and has only announced that 9 million iPhones were sold in the first weekend. Localytics, however, gets data from bits of code inserted into apps on users’ phones, which report back data like the model of phone being used. They make for an indirect but reasonably good measure of how many of each kind of phone there are.

One might expect that ratio to be skewed especially heavily towards the 5s in the US, where consumers are richer and the upfront price difference between the two is only $100 when buying them on a two-year contract from a mobile carrier. But in fact the iPhone 5c performed relatively worse against the iPhone 5s in the US, with 3.4 iPhone 5s selling for every 5c. (We’ve asked Localytics to tell us about the ratio of the two in emerging markets, but haven’t heard back yet.)
5s vs 5c us

Localytics didn’t release absolute numbers for how many iPhone 5s and 5c models its service saw; instead it looks at the proportion of all iPhones in its data that were the 5s or 5c. As expected, sales in the US, as indicated by the proportion of all existing iPhones that the 5s and 5c represent, were much higher than anywhere else in the world.

active iphones_global

And the network with the biggest sales of those iPhones was AT&T.

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Methodology

Localytics is the leading analytics and marketing platform for mobile and web apps across more than 1 billion devices, 20,000 apps and 5,000 customers. Localytics processes 50 billion data points monthly. For this study, we examined over 20 million unique iPhones and investigated the breakdowns by United States carriers and by global activations. The timeframe for this study is all active iPhones from when the iPhone 5s and 5c were first released on September 20th, 2013 until 8 pm EST, Sunday September 22nd, 2013.

[Source: Localytics]

[Daily Notable OT] Girls Don’t Poop: Poo-Pourri

If the idea for Poo-Pourri – a ‘before-you-go’ toilet spray that traps embarrassing odors at the source – is innovative, the concept behind the commercial for it is genius.

The hilarious two-minute ad, which has been viewed on YouTube over 9 million times, stars a pretty, put-together actress who delivers crass lines about bowel movements in her most prim and proper English accent.

It’s this stark contrast between her eloquence and poise and the hilariously shocking script that have made the video an internet sensation, and Poo-Pourri a huge success.

[Source: Poopourri.com]

PwC Entertainment & Media Outlook in Italy 2013-2017

Nel 2017 l’industria dei media e dell’intrattenimento in Italia raggiungerà 56,2 miliardi di euro, rispetto ai 48,4 miliardi di euro del 2013, derivanti per circa 7,1 miliardi dall’advertising e per 49,1 miliardi dalla spesa dei consumatori finali, trainata dalla crescita della spesa per l’accesso ai servizi internet e ai servizi in mobilità.

Sono questi i principali driver sintetici evidenziati dal rapporto di PwC “E&M Outlook in Italy 2013-2017” che per il 5° anno descrive i trend relativi a 12 segmenti del mercato:

    • Film Entertainment
    • Television
    • Recorded Music
    • Radio
    • Out-of-Home
    • Internet
    • Newspaper Publishing
    • Consumer Magazine
    • Business to Business
    • Consumer and Educational Book
    • Video Games
    • Gaming

PwC Entertainment&Media Outlook 2013

[Source: PwC | Entertainment & Media Outlook in Italy 2013-2017]

Is iBeacon the real crack of iOS7 and NFC-killer?

At WWDC in June, Apple quietly announced iBeacon, one of the more prominent features of iOS 7. Craig Federighi, Apple’s senior vice president of Software Engineering, mentioned nothing about about it in the keynote, and Apple hasn’t provided any details about it; it was only seen on one slide in the WWDC keynote.

iBeacon Apple WWDC 2013 iOS 7

Nor did Apple say anything about it during the iPhone event Tuesday. But I’m sure this is going to be a big deal, and startup companies like Estimote agree, announcing its support for Apple’s technology Tuesday and releasing this demonstration video.

Why is that so? For a couple of reasons: it opens a door to new set of applications such as indoor maps and in-store marketing, it makes the internet of things a realty and it might kill NFC (near-field communications), the wireless technology most linked with mobile payments.

What is iBeacon?

Using Bluetooth Low Energy(BLE), iBeacon opens up a new whole dimension by creating a beacon around regions so your app can be alerted when users enter them. Beacons are a small wireless sensors placed inside any physical space that transmit data to your iPhone using Bluetooth Low Energy (also known as Bluetooth 4.0 and Bluetooth Smart).

For example, imagine you walk into a mall with an iPhone 5s (comes with iOS 7 and iBeacon). You are approaching a Macy’s store, which means your iPhone is entering into Macy’s iBeacon region. Essentially iBeacon can transmit customized coupons or even walking directions to the aisle where a particular item is located. It can prompt a customer with special promotions or a personalized messages and recommendations based on their current location or past history with the company. Smartphones that are in an iBeacon zone will benefit from personalized microlocation-based notification and actions.

iBeacon demonstration example mobile shopping

In the age of context, iBeacon can provide the information you needed when it is needed. Just like NFC, iBeacons even allow you to pay the bill using your smart phone. The best part? iBeacon can run for up to two years on a single coin battery and it comes with accelerometer, flash memory, a powerful ARM processor and Bluetooth connectivity. Also, you can add more sensors to iBeacon to provide better context.

What is BLE?

As the name implies, Bluetooth Low Energy (BLE) is built specifically to consume small amounts of energy and make phone batteries last longer. But there are limitations with BLE when it comes to transferring data. BLE only supports very low data rates and you cannot stream audio using BLE. You can send small files using BLE and it is a good candidate for small data packets sent from wearable computing such as smart watches and fitness trackers. Built-in platform support for BLE was only added in Android 4.3 (some Android OEMs like Samsung and HTC did develop their own SDKs for BLE prior to Google releasing native support), which is why fitness tracker apps won’t work on some old Android phones.

Why it might be a NFC killer?

iBeacon could be a NFC killer because of its range. NFC tags are pretty cheap compared to NFC chips, but NFC tags are required on each product because NFC works only in very close proximity. In theory, NFC range is up to 20cm (7.87 inches), but the actual optimal range is less than 4cm (1.57 inches). Also, mobile devices need to contain a NFC chip that can handle any NFC communications. On the other hand, iBeacons are a little expensive compared to NFC chips, but iBeacons range is up to 50 meters. Not all phones have NFC chips, but almost all have Bluetooth capability.

Why it is so affordable?

Let’s go back to Macy’s. The average area occupied by a Macy’s store is 175,000 square feet, which is 16,258 square meters. iBeacon’s range is 50 meters (typical Bluetooth range), or 2,500 square meters. So a typical Macy’s store would need 7 iBeacons.

Estimote, a company which just launched to sell beacons, is taking pre-orders at the price of $99 for 3 beacons. The range of Estimote’s beacons is 50 meters, but the recommended range is 10 meters. If you go with the recommendation, you need 1 Estimote beacon for every 100 square meters, which would cost you about $5,000. If Macy’s wanted to add NFC tags (each at 10 cents) to all its products to send information to phones, it would cost $1,000 for 10,000 products, $10,000 for 100,000 products and $100,000 for 1 million products. NFC may not be needed on all products, but this will give a rough idea on how much it could cost.

Google’s focus is on NFC; it just added BLE support to Android

Google has been heavily focused on NFC from the beginning and it didn’t add platform support for BLE until the release of version 4.3. Lot of the apps that rely on BLE couldn’t release the apps for Android phones. Some Android OEM vendors recognized the need and rolled out their own implementations. Google finally listened to the demand and made it part of Android 4.3. But Google has continued to push on NFC and rolled out the NFC-based Android Beam in Android 4.0.

Apple’s focus on Bluetooth

iPhone5c20131-3

Apple has avoided NFC, and all the rumors about NFC getting added to iPhone 4 and iPhone 5 are turned out to be false. Instead of NFC, Apple worked on alternatives using Wi-Fi and Bluetooth. During the introduction of iOS 7′s AirDrop at WWDC in June, Apple’s mobile development chief Craig Federighi said, “There’s no need to wander around the room, bumping your phone,” referring how NFC phones need to be very close to transfer the data. As stated on Apple’s website:

AirDrop lets you quickly and easily share photos, videos, contacts — and anything else from any app with a Share button. Just tap Share, then select the person you want to share with. AirDrop does the rest using Wi-Fi and Bluetooth. No setup required. And transfers are encrypted, so what you share is highly secure.

New set of applications

With built-in microlocation geofencing features, iBeacon opens a door to new set of applications in indoor mapping. The GPS signals inside malls are very poor as the signals travel by line of sight, meaning they will pass through clouds, glass and plastic but will not go through most solid objects such as buildings and mountains.

This is the biggest problem for indoor navigation. Google has done in-store maps, but it couldn’t implement indoor navigation because of the line of sight issue. This is where iBeacon’s micro-location feature is going to shine.

From your smart phone, you’ll be able to connect to a nearest iBeacon and get its hard coded GPS location to navigate or use the signal to move to closer to iBeacon. iBeacon supports “enter” and “exit” events, so it can send different notifications while entering into the range and exiting out of the range. Imagine having a museum indoor tour with navigation, in-store navigation to the physical products, or navigation to terminals inside airports and subways.

BLE is the answer to internet of things

To make the internet of things a reality, a sensor’s form factor is very crucial. Size, affordability and internet connectivity are the key factors in a sensor. The possibilities are endless if you could control all sensors these remotely; switching on the AC on the way back home, controlling the refrigerator temperature based on the weather, controlling the room lighting from your smart phone, and so on. Estimote is also working on reducing the size of its beacons so that that they will be more affordable.

Apple has found a smart way to wirelessly transmit data over short distances using BLE. So why do you need to bump your phone with another? Why do you need NFC if you could share the data with anyone in the region with the existing bluetooth technology?

BLE can solve these microlocation data challenges in ways that NFC can’t duplicate.

Hari Gottipati is a software professional, distinguished architect, thought leader, consultant, speaker and freelance writer who specializes in Open Systems, Java, internet scale computing/apps, big data, NoSQL, mobile and Web 2.0. He is currently working as a distinguished principal architect at Apollo Group and in the past he worked for many mobile startups, as well as big companies including Yahoo, Travelocity, and Motorola.

[Source: Gigaom]

Why People Share on Social Media?

why-people-share-ipsos-2013

Global citizens who indicate they have shared some type of content online on social media sites in the past month seek primarily ‘to share interesting things’ (61%), ‘to share important things’ (43%) and ‘to share funny things’ (43%). The findings reflect a new poll conducted by Ipsos OTX – the global innovation center for Ipsos, the world’s third largest market and opinion research firm. It speaks with 12,420 global online “sharers”, reflecting 71% of those in 24 countries who indicate they have shared any content in the past month on social media sites.

Four in ten (37%) of global online sharers indicate they do so ‘to let others know what I believe in and who I really am.’ Three in ten select the following reasons: ‘to recommend a product, service, movie, book, etc’ (30%), ‘to add my support to a cause, an organization or a belief’ (29%) and ‘to share unique things’ (26%). Two in ten choose ‘to let others know what I’m doing’ (22%) and ‘to add to a thread or conversation’ (20%) while one in ten say ‘to show I’m in the know’ (11%) or ‘other reasons’ (10%).

Those most likely to indicate they engage in sharing on social media sites ‘to share interesting things’ are from China (76%), Indonesia (76%), South Africa (74%), Turkey (71%), Russia (68%), Spain (66%), Canada (65%), Great Britain (65%) and the United States (65%). Those countries in the middle of the ranking, still boasting majorities who select this reason, are from: Brazil (63%), India (63%), Australia (62%), Argentina (60%), Mexico (59%), Sweden (58%), South Korea (57%), Hungary (56%), Poland (54%), and Italy (52%). Those at the bottom of the list are from: Japan (48%), Germany (47%), Saudi Arabia (46%), France (45%) and Belgium (43%). ‘To share interesting things’ (61% globally) is the top reason for social media sharing across nearly all countries surveyed except Saudi Arabia, where respondents are most likely to choose ‘to let others know what I believe in and who I really am’ (65%) as their top reason.

These are findings of the research led by Ipsos Open Thinking Exchange (Ipsos OTX) collected by Ipsos Global @dvisor as part of Sociologue, an ongoing publication that features conversation-starting commentary on social media trends and behavior. The research was conducted on the “G@44”wave between April 2 and April 16th, 2013. The monthly Global @dvisor data output is derived from a balanced online sample in 24 countries around the world via the Ipsos Online Panel system. For the results of the survey presented herein, an international sample of 18,150 adults (12,420 “sharers”) aged 18-64 in the US and Canada, and age 16-64 in all other countries, were interviewed. Approximately 1000+ individuals participated on a country by country basis via the Ipsos Online Panel with the exception of Argentina, Belgium, Hungary, Indonesia, Mexico, Poland, Russia, Saudi Arabia, South Africa, South Korea, Sweden and Turkey, where each have a sample approximately 500+. The precision of Ipsos online polls are calculated using a credibility interval. In this case, a poll of 1,000 is accurate to +/- 3.5 percentage points and one of 500 is accurate to +/- 5.0 percentage points in their respective general populations. In countries where internet penetration is approximately 60% or higher the data output is weighted to reflect the general population. Of the 24 countries surveyed, 15 yield results that are representative: Argentina, Australia, Belgium, Canada, France, Germany, Hungary, Italy, Japan, Poland, South Korea, Spain, Sweden, United Kingdom and United States. The nine remaining countries surveyed –Brazil (45.6% Internet penetration among the citizenry), China (41%), India (11.4%), Indonesia (22.1%), Mexico (36.5%), Russia (47.7%), Saudi Arabia (49%), South Africa (17.4%) and Turkey (45.7%)—have lower levels of connectivity therefore cannot be weighted to be general population representative; however, the online sample in these countries are particularly valuable in their own right as they are more urban/educated/income than their fellow citizens and are often referred to as “Upper Deck Consumer Citizens”.

More data and full technical details are available in the Detalied Tables document.

[Source: Ipsos]

The Average Smartphone User Has Installed 26 Apps

The average smartphone user in South Korea has downloaded 40 apps — the highest number in the world and well above the global average of 26 downloads.

South Korean smartphone users pay for just 2.7 of their 40 downloaded apps on average, which is way fewer than global leader Japan, where smartphone users pay for 17.5 apps, and below the global average of 5.6 paid apps.

Statista created this chart, using data from Google’s Our Mobile Planet, which ranks the top 10 countries where smartphone users download the most apps.

2013_09_05_Apps

How many apps have you downloaded on your phone? Let us know in the comments how you compare to the average smartphone user.

Click here to see more statistics from Statista on “Mobile App Usage

[Source: Statista]